My name is Dionysus.

Languages & Tools.

As a designer, I have had extensive education and professional experience in various media – architectural and spatial design, 3D modeling & rendering, virtual reality, graphic design, photography, videography, user experience, and visual arts. With experience in tools including:

  • Prototyping – Figma
  • 3D Design & Model – Rhinoceros3D, Autodesk Revit, 3DS Max, Maya
  • Render – Maxwell, Keyshot, Autodesk Cloud
  • VR & Game – Unreal Engine
  • Visual & Graphic Design – Photoshop, Illustrator, Sketchbook, InDesign
  • Video & Animation – Premiere, After Effects

As a developer, these are the Languages and frameworks I have used in academic and profession settings:

  • Python + OpenCV, numPy, pyTorch, Google Colaboratory 
  • OOP – Java
  • OS – C
  • Functional Programming – Racket, Haskell
  • Frontend – Javascript, Typescript, ReactJS
  • Backend – SQL, Go
  • GameDev – Unreal Engine + Blueprints, Unity + C#
  • Version Control – Git


2012-15 Master of Architecture

Yale University

2006-11 Honors Bachelor of Architectural Science Co-op

University of Waterloo

2018-21 (Dec) Bachelor of Science, Computer Science Specialist

University of Toronto


Architecture & Design

See a collection of my past work on ISSUU.


Some of my academic and personal projects on Github.


2017-19 Principal


2017-18 Architectural Designer

Kolon Global - Common Town

2015-17 Designer, Researcher-In-Residence

Perkins & Will

2014 Research Assistant

Yale School of Architecture

2014 Summer Internship

Pelli Clarke Pelli Architects

2013 Teaching Fellow

Yale School of Architecture

2011-12 Designer

Kasian Architecture

Architecture & Design Co-op

XTEN Architecture (LA, USA)
PHOAM Studio (Coopenhagen, Denmark)
&Co (Toronto, Canada)
Thinking Without Thinking (Hong Kong, China)
HLW International (New York, USA)
NBBJ (New York, USA)


2021 Summer - Software Development Engineer Internship


2020 Summer - Software Developer Internship